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04/05/2025
Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Very informative post, thank you for sharing!
Well-written and informative. I appreciate the depth of your analysis.
Your posts are always so well-written and thought out It's evident that you put a lot of effort into each…
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- by MijiGamin1Apologies if this is an odd way of phrasing the question, but I mean printing text here for the user to edit. Essentially, I'm trying to make a program where you can edit pre-existing strings, and I plan on making it using C++. My goal is to have the string […]
- by QuestorI am trying to create constructors for building a class, that can take iterators of anytype, as long as they are an iterator for a specific value_type. With a different handler for all iterators of another value_type. Doing it for one works with common awful template error messages if you […]
- by DAlderferI am close to completing a college C++ course and was hoping for some help with the following code I have. Directions: Write a program that reads students’ names followed by their test scores. The program should output each student’s name followed by the test scores and the relevant grade. […]
- by KrupipI have the following code, QT doesn't explain how to use extensions like this, like at all (just a default page when you go to QtOpenGLExtension page), so I assume I'm supposed to inherit from it. //myglwidgetext.h #include #include #include QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram) class MyGLWidgetExt : public QOpenGLWidget, protected QOpenGLFunctions_4_5_Core, protected QOpenGLExtension_NV_gpu_shader5 […]
- by PietroIn modern C++ is it possible to write a member function alias with a syntax different from this: class C { int f(int a) { return ++a; } int g(int a) { return f(a); } }; I tried in a few ways, none of which work: class C { int […]
- by GorodOgneiI have encountered an unexpected for me problem of connecting plugins to C++ project in Unreal Engine 5.4.4. I am not experienced in Unreal Engine, so the problem may be trivial but I hope for your understanding. In general I am trying to connect IK Rig module in Build.cs of […]
- by aj_codesstream document misuse issue compiler related error throwing stream related error Error-log Below - In file included from /Users/mac/code/cpp_env/idEngine_bsoncxx_and_mongocxx_integration/main.cpp:1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/iostream:43: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/ios:222: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/__locale:15: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/__memory/shared_ptr.h:19: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/__functional/reference_wrapper.h:14: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include/c++/v1/__functional/invoke.h:14: In […]
- by Patrick WrightI am experimenting with writing a lightweight signals/observer class that has the following interface (implementation removed for simplification): template class Signal { public: void connect(AbstractSlot& slot); void disconnect(AbstractSlot& slot); void emit(const ARGS&...args); //... }; Which is used, for example, like so: Signal signal1; //A signal with no parameters Signal signal2; […]
- by The ThinkriumI'm trying to understand tensorflow at a hello world level I'm getting larger values than I should for my bounding boxes points the way I understand it is that when you normalize you get a value from 0 to 1 then you multiply that by image height or width then […]
- by JabberwockyFor readability purposes I'm using the alternative not token whenever I intend to use the unary ! operator. E.g. if (not SomeFunction()) instead of if (!SomeFunction()) Is this good/current practice? Is there anything wrong with doing this systematically?
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Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Very informative post, thank you for sharing!
Well-written and informative. I appreciate the depth of your analysis.
Your posts are always so well-written and thought out It's evident that you put a lot of effort into each…