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Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Emniyetevleri su kaçak tespiti Hizmetlerinden çok memnun kaldım, herkese öneririm. https://topstours.com/2012/10/18/uskudar-su-tesisat-tuvalet-acma/
Your point of view caught my eye and was very interesting. Thanks. I have a question for you.
Thanks for sharing such an informative post! I’ve learned a lot from your explanation. For those looking to explore the…
First of all, thank you for your post. Your posts are neatly organized with the information I want, so there…
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- by Sven SandbergThe following code compiles on gcc version
- by DeZeI'm trying to remove all clang-tidy warnings in my C++ project. But I get alternating modernize-deprecated-headers and misc-include-cleaner warnings. For example: I use open_memstream in a file, so I include .This gives me the warning: no header providing "open_memstream" is directly included [misc-include-cleaner] So instead I include , but this […]
- by TjMI have an issue with my OPC UA client implementation using open62541 v1.4.11.1. I have to connect to a OPC UA server with Security Policy: Basic256Sha256 and Message Security Mode: Sign & Encrypt. For Authentication I use a certificate and private key, but the certificate supplied by the OPC UA […]
- by 石佳恩I wrote a function in Arduino to generate random numbers with the same number of binary bits as the input. However, when using random() with calculated ranges, the output sometimes doesn't match the expected binary bit length. For example, with bitnum = 3, it generates 3 (11 in binary), which […]
- by davI know the FooResult itself is constructed directly in the return value memory location. I suspect this is really just a case of typical move construction, but are there any guarantees about its members being moved? struct FooResult { MoveConstructibleType x; }; FooResult foo() { MoveConstructibleType x; // do some […]
- by bradgonesurfingWith the following simple code. void HandlePtr(std::string const * ptr){ std::cout
- by sayurc#include #include struct my_struct { const std::tuple t{5, 3.14}; template decltype(std::get(t)) get() { return std::get(t); } }; namespace std { template struct tuple_size : integral_constant< std::size_t, std::tuple_size_v> { }; template struct tuple_element { using type = tuple_element_t< i, decltype(std::declval().t)>; }; } int main() { my_struct s; auto [x, y] = […]
- by Ansh PatelI am trying to use the Clock from SFML/System.hpp, but as soon as I include #include in my header, and call make in the terminal, I get the error shown below. If I remove that line, there is no more error. This was never the case before today. I have […]
- by Draven WestI am using Legacy OpenGL to make a fish tank: #include #include float fishPosX = 0.0f; float fishDirection = -1.0f; float rotationAngle = 0.0f; int rotating = 0; void setupGraphics() { glEnable(GL_DEPTH_TEST); // Enable depth testing glDisable(GL_CULL_FACE); // Disable back-face culling for debugging glDisable(GL_LIGHTING); // Disable lighting temporarily for visibility […]
- by gimbupI have an object of type std::variant, but I need to call a function that only accepts std::variant. Is there a way I could convert a std::variant to std::variant if I'm sure it isn't a std::monostate?
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Can you be more specific about the content of your article? After reading it, I still have some doubts. Hope…
Emniyetevleri su kaçak tespiti Hizmetlerinden çok memnun kaldım, herkese öneririm. https://topstours.com/2012/10/18/uskudar-su-tesisat-tuvalet-acma/
Your point of view caught my eye and was very interesting. Thanks. I have a question for you.
Thanks for sharing such an informative post! I’ve learned a lot from your explanation. For those looking to explore the…
First of all, thank you for your post. Your posts are neatly organized with the information I want, so there…