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03/05/2025
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- by Ahmed AEKyou can mark an exported C++ function with extern "C" so it can be called by another compiler, however you usually cannot pass std types because their layout depends on the compiler, another method is virtual functions whose ABI is stable and don't need to be marked extern "C" Is […]
- by nz_21I'm trying to understand the difference between folly::coro::timeout vs folly::corotimeoutNoDiscard I'm looking at the docs here: https://github.com/facebook/folly/blob/main/folly/coro/Timeout.h#L51 The docs are the same for both except for this line The returned result is always that of the operation. In other words the result is never discarded, in contrast with timeout. I […]
- by Muhammadusing the following code template concept SomeConcept = requires(T t) { { t++ } -> std::convertible_to; }; The concept SomeConcept ensures that the type T has overloaded the operator++(int) and the result type is convertible to T. And std::convertible_to takes 2 parameters the first is From, and the second is […]
- by ZebrafishThere are workarounds I can think of, like declaring the lambda above, but I just want it to work like this. template void getListOfKeyNames(filter_t&& filter = [](int) { return true; }); int main() { getListOfKeyNames(); } But I get the error: note: candidate template ignored: couldn't infer template argument 'filter_t' […]
- by sedorIn C++, I have two threads. Each thread does a store first on one variable, then a load on another variable, but in reversed order: std::atomic please_wake_me_up{false}; uint32_t cnt{0}; void thread_1() { std::atomic_ref atomic_cnt(cnt); please_wake_me_up.store(true, std::memory_order_seq_cst); atomic_cnt.load(std::memory_order_seq_cst); //
- by MaddieI'm trying to figure out why this operator is giving me trouble. I actually allowed Visual Studio to build the function definition for me, so I'm not sure why it's upset at me. There's also an issue with recognizing my private Node pointer "first" so if you know why it's […]
- by Mark KimTLDR I'm trying to make a simple python library that runs go code through pybind11 and CMake I installed pybind11 through anaconda in a venv goscrapper IDE is VSCode here are the steps I took create add.go run go build -o addlib.dll -buildmode=c-shared add.go to get addlib.dll and addlib.h create […]
- by Freyja MarikaI am following the khronos vulkan tutorial and am up to https://docs.vulkan.org/tutorial/latest/08_Loading_models.html#_loading_vertices_and_indices in it. I have implemented the code just before the first image of the model render and am given the error flag: no instance of overloaded function "tinyobj::LoadObj" matches the argument listC/C++(304) main.cpp(980, 14): argument types are: (tinyobj::attrib_t […]
- by Jonda_MCI'm tring to include libtorch to ue5 project, but I'm getting lots of errors when i try to build the project. output: Sestavení zahájeno v 15:39... 1>------ Sestavování zahájeno: Projekt: NoxViridus, konfigurace: Development_Editor x64 ------ Obnovení projektu C:\Users\name\OneDrive\Dokumenty\Unreal Projects\NoxViridus\Intermediate\Build\BuildRulesProjects\NoxViridusModuleRules\NoxViridusModuleRules.csproj (v 2 ms) bylo neúspěšné. Nepovedlo se obnovit balíček NuGet. Podrobná […]
- by ug0x01I need to use a function like cudaDeviceSynchronize to wait for a kernel to finish execution. However after version 11.6, it is no longer possible to use any form of synchronization within device functions. How can we synchronize subkernels in device function? Here's the code that I'm trying to run: […]
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