Here is the code I have right now template concept Pattern = requires(T t, Arg a) { { t.matches(a) } -> std::convertible_to; }; template struct Match { Match(Ts ...) { }; template // Force the type of Ps to be Pattern, Pattern, ... void my_func(Ps ... ps) { }; }; […]
I'm trying to debug this issue. For the Windows build cross-compiled on Linux using the MingW toolchain, newer versions of the DuckDB library does not export any of the C-API symbols in the final library file. This is the first bad commit. To build: cmake -B build \ -DCMAKE_BUILD_TYPE=Release \ […]
I'm trying to override a function , named 'flags', in a class who inherits BaseClass (C++ 20). In base class, the 'flags' function signature is : Flags flags() const override { return TheFlags::OneFlag; } BaseClass itself inherits from BaseBaseClass, where 'flags' signature is : virtual Flags flags() const { return […]
I am about to switch from C++20 to C++23, which has std::formattable. In C++20, I had used the formattable from https://stackoverflow.com/a/72430675, but it turns out std::formattable works differently. In effect, classes that are formattable are not necessarily std::formattable, and I wonder why. Here's one example: #include #include #include enum class […]
so I tried to pogramm a AI but the problem is now the error message and the esp32 resetting. There is no problem with the sd reader bc it is working with my other prject and there is nothing else on the esp32 the connection are well soldered so that […]
I need to define RAD_UWP based on if I'm building UWP the issue is I got: Folder A -> When I decoupled this from Project B I made this just a folder with my CPP/H files. Project B -> [Application] Includes code from "Folder A" (Windows) Project C -> [Application] […]
Whenever a new client connects, a new std::string instance is created in heap inside the .message callback and set with a value sent by the client (the message object). I can see the memory (RSS tab) keeps increasing with new each client connection (for example, 9000 something bytes, then 9004 […]
AOA, I'm trying to debug line by line in vs code for c++ just like i did back in my a levels doing visual basic coding where i would debug and debug line by line. Can anyone tell me how to debug through VS CODE? I tried many commands, used […]
For C/C++ code extracting H.265 bitstreams from RTP, I need to convert the following SDP info to VPS, SPS, and PPS NAL units: m=video 10110 RTP/AVP 112 b=AS:401 b=RS:0 b=RR:2500 a=rtpmap:112 H265/90000 a=fmtp:112 profile-id=1;level-id=93;sprop-vps=RAHA88ACEA==;sprop-sps=QAEMAf//AWAAAAMAsAAAAwAAAwBdrFk=;sprop-pps=QgEBAWAAAAMAsAAAAwAAAwBdoAXCAFAcT5a7kyS a=imageattr:112 send [x=720,y=1280] recv [x=720,y=1280] a=extmap:2 urn:3gpp:video-orientation a=sendrecv Per RFC 7798, for sprop-vps I would decode […]
I dynamically created an array in the heap region with a data type of a struct I defined earlier. I manage this dynamic array with a pointer. The number of elements in the array is determined by the n value entered by the user. Now, a pointer holds the address […]
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